BUILD & RELEASE ENGINEER

Penrose Studios crafts ground-breaking immersive stories, and needs your help building a platform for this new artistic medium. As an build & release engineer, you will play a pivotal role with keeping our technical and artist teams running smoothly by maintaining the infrastructure for building our virtual reality experiences.  We build VR experiences for a large variety of target platforms, and you will help us streamline the process of delivering our experiences on each one.

APPLY HERE

Responsibilities

  • Design, implement, and maintain build and release tools for a VR production pipeline

  • Create a QA workflow for evaluating virtual reality tools and experiences

  • Integrate new SDKs and upgrade device run-time environments as new third party software becomes available

Requirements

  • Bachelor’s degree or more in Computer Science or related field

  • Strong knowledge of C++

  • Strong knowledge of  software configuration management

  • Experience developing cross platform software

  • Strong attention to detail and collaborative mindset

Preferred

  • 5+ years of software engineering experience

  • Experience with SDKs and writing plugins for third party applications

  • Experience developing for and using Unreal Engine

  • Familiarity with Android and or iOS development

  • Experience with game development

 

Penrose is based in San Francisco. 

APPLY HERE