BUILD & RELEASE ENGINEER
Penrose Studios crafts ground-breaking immersive stories, and needs your help building a platform for this new artistic medium. As an build & release engineer, you will play a pivotal role with keeping our technical and artist teams running smoothly by maintaining the infrastructure for building our virtual reality experiences. We build VR experiences for a large variety of target platforms, and you will help us streamline the process of delivering our experiences on each one.
Design, implement, and maintain build and release tools for a VR production pipeline
Create a QA workflow for evaluating virtual reality tools and experiences
Integrate new SDKs and upgrade device run-time environments as new third party software becomes available
Bachelor’s degree or more in Computer Science or related field
Strong knowledge of C++
Strong knowledge of software configuration management
Experience developing cross platform software
- Strong attention to detail and collaborative mindset
5+ years of software engineering experience
Experience with SDKs and writing plugins for third party applications
Experience developing for and using Unreal Engine
Familiarity with Android and or iOS development
Experience with game development
Penrose is based in San Francisco.