Penrose Studios crafts ground-breaking immersive stories, and needs your help building a platform for this new artistic medium. As a server engineer at Penrose, you will build the servers and backend systems that bring people together in virtual worlds.
Design and build a massively scalable backend system and assist developing the project architecture.
Build and maintain server code bases.
Collaborate with client-side developers and the content team.
Identify and resolve issues with network latency, reliability, and scalability.
Evaluate hosting providers and SDKs.
A minimum of 5 years server and network programming experience.
Experience developing the large-scale backend system for a real-time application or MMO game.
Strong knowledge of C++, Python, C, C#, or Java.
Experience with a variety of backend & database technologies and with making architectural trade-offs.
Comfortable wandering around unexplored application/game design territory, and excited to contribute to refining ideas.
Collaborative mindset and ability to communicate effectively.
Penrose is based in San Francisco.